subscribed v2.0.0 (2019-11-03T22:16:33Z)
Dub
Repo
EventMachine.state
subscribed
event_machine
EventMachine
The active state.
struct
EventMachine
(State_, T = void delegate())
const
State
state
(
)
if
(
is
(
typeof
(
State_.init
)) &&
State_.min
!=
State_.max
&&
isCallable
!
T
)
Meta
Source
See Implementation
subscribed
event_machine
EventMachine
aliases
EventType
State
functions
go
off
on
state
mixins
__anonymous
variables
afterEach
beforeEach
The active state.